Perali Warrior


Quick Summary:

  • Rank: Novice, XP: 0
  • Agility: d12e, Smarts: d10e, Spirit: d10e, Strength: d6e, Vigor d6e
  • Pace: 6, Parry: 12, Toughness: 9 (4)
  • Size: 0, Charisma: 0, Corruption: 0
  • Skills: Untrained=d4e-2; Notice=d8e+2;Stealth=d8e+2; Survival=d4e+4; Tracking=d4e+2;Guts d10e;; Fighting=d12e; Shooting=d12e+2; Throwing=d4e-2
  • Languages: Slavetongue
  • Edges: Woodsman, Plant Sense, Double Shot, Improved Double Shot, Alertness, Dodge, Marksman, Initiate
  • Hindrances: All Thumbs, Frail, Poor, Enemy, Vow

Spells and Powers:

  • Magic Type: Divine
  • Possession Spells: Disruption(N), Recover(N), Enhance Weapon(N), Protection(N), Farsee(N)
  • Divine Spells: Sure Shot(N), Spirit Block(N), Teleport(N), Slash(N), Heal Wound (S)

Coin and Gear:

  • Copper Scales: 0; Silver Talons: 0; Gold Fangs: 0;
  • Book or Tome: Manual of the Wilds ( +2 Survival )
  • Chain Mail: Medium Armor – Armor +3, covers all locations (Superb, -50% wt)
  • Medium Shield: Target Shield – Parry +4, Armor +2 vs. Missiles ( Fine, -25% wt, Enchanted +1 Parry )
  • Elf Bow: 2H Weapon (Bow) – Dmg:2d6, Range:20/40/80, Properties: Free Action to Load, Elf Only, 1 Season to grow, Can move and still use Marksman edge
  • Long Sword: 1H Weapon (Heavy Blade) – Dmg:Str+d8, Properties: Includes scimitars and broadswords

Updates en Absentia

  • Exp: +20
  • Elf Bow Awakened: +1 Damage ( adventure card )
  • Silver Pin inscribed with a water skin: +1 Survival

Other Details

  • Intolerance: Intolerant of professional soldiers, governmental figures and those of upper social class.
  • Bad Temper: Focused on issued involving family honor, personal status, or personal achievements. i.e. buttons can be pushed easily
  • Stubborn: Once convinced a goal will inprove status or family honor will not relent in its pursuit.
  • Obsession: Gain the skills necessary to face off with Shardin and kill him. Obsessed with restoring family honor.

Lasheur’s father, Erinhom, served in the personal guard of Hillcrest. One fateful night while on duty, he was startled by shadow at the fringe of his vision. Instinctively he drew his sword and ran the shadow through. The 14 year old child, son of his captain at arms lay dead and Erinhom was disgraced. Fueled by grief, anger and a thirst for vengance, Capt Shardin vowed blood for blood and claimed the life of 7 year old Lasheur to be his own for the taking.

Unable to allow such a sacrifice, Erinhom rushed his young wife and only son into hiding banished henceforth from Hillcrest before himself returning to face the sword of Capt Shardin. His thirst for blood vengance unfullfilled and his ability to reason forever altered, Capt Shardin vowed the elimination of the Enohen family blood line.

My Mother, Aida (real name Adeena), raised me alone since I was seven. She is a good woman and was a well respected healer and plant tender in the community until the “incident”. Since then we have been on the move to keep ahead of Shardin. We probably wouldn’t have had to move so much if I had changed my name as my mother did. I refused. I would not forsake my father and my heritage. I still can not let myself believe that what my father did was truly an accident. His instincts were razor sharp! That boy must have been up to something or my father would have known to stop his blade short. How could my father have done that! I will find out someday and I will avenge his death.

In the meantime, now that I have put my mother safely in hiding, Shardin can come find me whenever he pleases. See if I fall as easy as my father! My Mother has become sad since fathers death, though she is always calm and considerate. She has never complained about all the moving. I knew she came from a fairly well-off family and has been comfortable most her life. I have hunted and trapped since we’ve been on our own. At first, I was only able to get scrapings of food to get us by. My mother would try to get extra money treating the wounds of mercenaries and soldiers as they passed through. They would always make me angry, the way they spoke to me as if I was some child that didn’t know anything, and they way they treated mother!

Invariably mother would have to bed with them for money or to save our skins. I learned to hate those soldiers. As I grew I became a better hunter, gaining enought to sell furs and meats. Mother would sell her balms and salves and we got by. I continued to practice my skills in preparation of the day when I could meet Shardin face to face. Shardin tracked us down a few times but mother was always too smart. She always seemed to know when he was close and then I would sense it from mother. I would feel my fury seeth and make my preperations to charge headfirst into battle but mother would stop me. “His day will come my son, but not today” We would then quietly slip away into oblivion, into a new town and a new life and start again.

As I got older, I stopped using my surname for mother’s sake. Shardin tracked us down less often once I stopped. I wanted better for my mother and when I turned sixteen I left her. I feel she is safer now. I was also tired of watching our meager existence and vowed to make things better for her. I couldn’t make my fortune from the village market. I needed bigger game to hunt.

Needing cash and supplies for my larger plans, I joined up with the military which didn’t work out so well. I thought I could control my hatred and contempt for these vermin but I was wrong. My year of service was filled with confrontation with both my fellow soldiers and my superiors. They didn’t trust me nor me them. There was only one human in the group that earned some of my trust, mainly because no one else trusted him either. He was younger and defenately was no soldier. He had an odd affection with fire that was unnerving. I still keep tabs on mother now, to make sure she is still safe and I will bring her fortune soon enough.


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